AbyssalCraft Wiki


Disruptions are random events that can take place when harvesting Potential Energy using a statue. A disruption is indicated by lightning striking the statue.

Types of Disruptions[]

Collected from (the completly uncommented) github source code.

Animal Corruption[]

Replaces all passive animals within range with evil versions that attack the player on sight.


Converts the area within a 8 block horizontal radius to darklands.

Displace Entities[]

Randomly swaps the location of all entities withing range.

Drain Nearby PE[]

Drains the Potential Energy form a nearby item that contains energy. Also deals damage if the items is in a players inventory.


Sets nearby players on fire.

Fire Rain[]

Spawns eight fireballs 10 blocks above and 2 blocks around the disruption target, going directly down.


Applies a slowness affect to all players within range.


Every player within range has a 1 in 10 chance of being hit by lightning.


Spawns a Shoggoth Monolith within a 32 block square radius of the disruption target.


Creates soggoth ooze in the area imediatly surrounding the disruption target.

Potential Energy[]

Drains 10% of energy for every energy containing item within in range players inventory. And deals a small amount of damage for every item

Random Spawn[]

Spawns a random monster nearby.

Random Swarm[]

Spawns 4 random monsters nearby.

Teleport Randomly[]

Teleports all in range players to a random position nearby.